DII
Classic Diablo II 1.06b character armory
EF-Martel
Account: ef-v
Barbarian · Level 1 · Hardcore
Items 9 Skills spent 0 Hardcore Account: ef-v Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Havoc Mallet
Havoc Mallet
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 51 to 80 (+47% ED)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 51 to 80 (+47% ED)
Base Durability: 60
Required Strength: 59 (base 99)
  • +18 to Attack Rating
  • +19% to Damage
  • +13 to Attack Rating
  • +28% to Damage
  • Requirements -40%
Grim Mallet
Grim Mallet
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 51 to 80 (+47% ED)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 51 to 80 (+47% ED)
Base Durability: 60
Required Strength: 99
  • -10 to Monster AC per Hit
  • +47% to Damage
  • 5% Life Stolen Per Hit
  • +5 to Strength
  • +120 to Attack Rating
Storm Smasher
Storm Smasher
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 145 to 236 (+139% ED)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 145 to 241 (+139% ED)
Base Durability: 60
Required Strength: 169
  • +115 to Attack Rating
  • +66% to Damage
  • +105 to Attack Rating
  • +73% to Damage
  • +4 to Strength
Inventory
10 × 4 cells
3 placed / 3 items