DII
Classic Diablo II 1.06b character armory
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Account: czo1
Barbarian · Level 1 · Hardcore
Items 18 Skills spent 0 Hardcore Account: czo1 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Gnarled Staff
Gnarled Staff
One-Hand Damage (base): 4 to 12
Two-Hand Damage (base): 4 to 12
Base Durability: 35
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Dire Greave
Dire Greave
Greaves
Defense (base range): 12 to 15
Est. Defense: 15 to 19 estimated
Base Durability: 24
Required Strength: 70
  • +27% to Defense
  • Faster Run/Walk
  • +1 to Light Radius
  • Lightning Resist 39%
Viper Smasher
Viper Smasher
Knout
Damage (base): 6 to 35
Calculated Damage: 11 to 43 (+25% ED, +4 Min)
Two-Hand Damage (base): 6 to 37
Calculated Two-Hand Damage: 11 to 46 (+25% ED, +4 Min)
Base Durability: 30
Required Strength: 82
Required Dexterity: 73
  • Cold Resist 21%
  • +25% to Damage
  • +2 to Barbarian Skill Levels
  • +4 to Minimum Damage
  • Slight Attack Rate Increase (10 Points)
Dire Blazer
Dire Blazer
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 13 to 16 estimated
Base Durability: 18
Required Strength: 50
  • Poison Resist 26%
  • +48% to Defense
  • +1 to Light Radius
  • Fire Resist 25%
  • +3 to Dexterity
  • Faster Run/Walk
Viper Spike
Viper Spike
Flamberge
One-Hand Damage (base): 9 to 15
Two-Hand Damage (base): 13 to 26
Base Durability: 50
Required Strength: 42 (base 70)
Required Dexterity: 29 (base 49)
  • +1 Fire Damage Min
  • +3 Fire Damage Max
  • Requirements -40%
  • +10 to Strength
  • +2 to Barbarian Skill Levels
  • Lightning Resist 30%
Imp Hold
Imp Hold
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 17 to 22 estimated
Base Durability: 24
Required Strength: 60
  • +49% to Defense
  • Cold Resist 9%
  • +19 to Dexterity
  • Lightning Resist 16%
  • Half Freeze Duration
Soul Spur
Soul Spur
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Heal Stamina +50%
  • +21 to Life
  • Faster Run/Walk
  • +1 to Light Radius
  • +9 to Strength
Inventory
10 × 4 cells
9 placed / 9 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Rune Breaker
Rune Breaker
Great Maul
One-Hand Damage (base): 35 to 55
Calculated One-Hand Damage: 94 to 150 (+170% ED, +2 Max)
Two-Hand Damage (base): 35 to 55
Calculated Two-Hand Damage: 94 to 150 (+170% ED, +2 Max)
Base Durability: 60
Required Strength: 99
  • +1 Fire Damage Min
  • +4 Fire Damage Max
  • -10 to Monster AC per Hit
  • +2 to Maximum Damage
  • +91% to Damage
  • +27 to Attack Rating
  • +117 to Attack Rating
  • +79% to Damage
Corpse Jack
Corpse Jack
Breast Plate
Defense (base range): 65 to 68
Est. Defense: 78 to 82 estimated
Base Durability: 50
Required Strength: 30
  • +4 to Mana
  • +21% to Defense
  • Lightning Resist 25%
  • +24 to Life
  • Poison Length Reduced by 50%
  • +1 to Light Radius
Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Stash
6 × 4 cells
3 placed / 3 items