DII
Classic Diablo II 1.06b character armory
akse_mII
Account: akse3
Barbarian · Level 1 · Hardcore
Items 23 Skills spent 0 Hardcore Account: akse3 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hotspur
Hotspur
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 15% To Maximum Fire Resist
  • +15 to Life
  • +3 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 15%
Greyform
Greyform
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
  • Magic Damage Reduced by 3
  • Cold Resist 20%
  • Fire Resist 20%
  • +10 to Dexterity
  • 5% Life Stolen Per Hit
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Worn gear
3 placed / 3 equipped items

Inventory

10 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Doom Bar
Doom Bar
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • +1 to Paladin Skill Levels
  • 12% Mana Stolen Per Hit
  • +15 to Dexterity
  • +26 to Mana
  • Fire Resist 15%
Death Brogues
Death Brogues
Boots
Defense (base range): 2 to 3
Est. Defense: 2 to 4 estimated
Base Durability: 12
  • Lightning Resist 24%
  • Poison Length Reduced by 25%
  • Cold Resist 11%
  • +10 to Life
  • +45% to Defense
  • Fast Run/Walk
Gale Harness
Gale Harness
Belt
Defense (base range): 5
Est. Defense: 6 estimated
Base Durability: 16
Required Strength: 25
  • +1 to Light Radius
  • +22% to Defense
  • Lightning Resist 11%
  • Poison Resist 12%
  • Attacker Takes Damage of 2
Bitter Finger
Bitter Finger
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 21 to 27 estimated
Base Durability: 24
Required Strength: 60
  • 23% Better Chance of Getting Magic Item
  • +9 to Life
  • Half Freeze Duration
  • Cold Resist 17%
  • +83% to Defense
Pain Knuckle
Pain Knuckle
Leather Gloves
Defense (base range): 2 to 3
Est. Defense: 3 to 5 estimated
Base Durability: 12
  • +77% to Defense
  • +5 to Light Radius
  • Lightning Resist 11%
  • Slight Attack Rate Increase (10 Points)
  • +11 to Attack Rating
  • +11 to Life
Coral Belt of the Ox
Coral Belt of the Ox
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • Lightning Resist 28%
  • +10 to Strength
Stone Branch
Stone Branch
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 36 to 77 (+128% ED, +5 Min)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 36 to 79 (+128% ED, +5 Min)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • +128 to Attack Rating
  • +81% to Damage
  • +47% to Damage
  • +104 to Attack Rating
  • +5 to Minimum Damage
Imp Shell
Imp Shell
Cap
Defense (base range): 3 to 5
Est. Defense: 3 to 6 estimated
Base Durability: 12
  • +25 to Life
  • Cold Resist 27%
  • +1 to Light Radius
  • Lightning Resist 10%
  • +32% to Defense
  • Requirements -20%
Eagle Spur
Eagle Spur
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • 107% Extra Gold From Monsters
  • Cold Resist 27%
  • +25 to Life
  • Fire Resist 47%
  • Fastest Run/Walk
Demon Spur
Demon Spur
Heavy Boots
Defense (base range): 5 to 6
Est. Defense: 7 to 8 estimated
Base Durability: 14
Required Strength: 18
  • Fast Run/Walk
  • 87% Extra Gold From Monsters
  • +41% to Defense
  • +1 to Light Radius
  • Cold Resist 15%
  • Lightning Resist 26%
Inventory
10 × 4 cells
10 placed / 10 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Skull Coat
Skull Coat
Field Plate
Defense (base range): 101 to 105
Base Durability: 48
Required Strength: 55
  • +1 to Light Radius
  • Cold Resist 9%
  • Lightning Resist 45%
  • Poison Resist 14%
  • +41 to Life
  • Attacker Takes Damage of 3
Soul Wrap
Soul Wrap
Chaos Armor
Defense (base range): 315 to 342
Est. Defense: 441 to 478 estimated
Base Durability: 70
Required Strength: 84 (base 140)
  • Damage Reduced by 1
  • +16 to Life
  • Requirements -40%
  • +40% to Defense
  • Lightning Resist 45%
  • Fire Resist 13%
Glowing Sash of the Titan
Glowing Sash of the Titan
Sash
Defense (base range): 2
Base Durability: 12
  • +2 to Light Radius
  • +20 to Strength
Fiend Lock
Fiend Lock
Belt
Defense (base range): 5
Est. Defense: 7 estimated
Base Durability: 16
Required Strength: 25
  • +43% to Defense
  • +10 to Strength
  • +13 to Mana
  • +2 to Light Radius
  • Attacker Takes Damage of 3
Viper Slippers
Viper Slippers
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • +1 to Life
  • +9 to Dexterity
  • Lightning Resist 43%
  • Fast Run/Walk
Pain Blazer
Pain Blazer
Greaves
Defense (base range): 12 to 15
Est. Defense: 17 to 22 estimated
Base Durability: 24
Required Strength: 70
  • Poison Resist 8%
  • +48% to Defense
  • Fastest Hit Recovery
  • Faster Run/Walk
  • +10 to Dexterity
  • Lightning Resist 8%
Stash
6 × 4 cells
6 placed / 6 items