DII
Classic Diablo II 1.06b character armory
Qwinneth
Account: akse2
Amazon · Level 26
Items 59 Skills spent 27 Account: akse2 Server character

Character Stats

Strength65
Energy15
Dexterity50
Vitality70
Statpoints5
Life364.87
Maxlife270
Mana102.5
Maxmana52.5
Stamina166
Maxstamina159
Level26
Experience2453554
Gold69475
Stashgold44653

Skills

Spent total: 27

Magic Arrow
1
Fire Arrow
0
Inner Sight
1
Critical Strike
10
Jab
1
Cold Arrow
1
Multiple Shot
6
Dodge
1
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
1
Avoid
1
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
1
Penetrate
1
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
1
Evade
1
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Beryl Heavy Boots of Skill
Beryl Heavy Boots of Skill
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Poison Resist 8%
  • +5 to Dexterity
Pain Pelt
Pain Pelt
Hard Leather Armor
Defense (base range): 21 to 24
Est. Defense: 28 to 32 estimated
Base Durability: 28
Required Strength: 20
  • +28 to Life
  • Cold Resist 16%
  • +35% to Defense
  • Poison Length Reduced by 25%
  • Fire Resist 21%
Storm Knuckle
Storm Knuckle
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • 84% Extra Gold From Monsters
  • Poison Resist 12%
  • +9 to Dexterity
  • +6 to Max Stamina
  • +6 to Life
Belt of the Tiger
Belt of the Tiger
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • +24 to Life
Garnet Ring of the Bat
Garnet Ring of the Bat
Ring
  • Fire Resist 21%
  • 5% Mana Stolen Per Hit
Chaos Loop
Chaos Loop
Ring
  • Half Freeze Duration
  • Poison Resist 47%
  • +51 to Mana
  • +3 to Minimum Damage
Amulet of the Leech
Amulet of the Leech
Amulet
  • 6% Life Stolen Per Hit
Coral Great Helm of the Colossus
Coral Great Helm of the Colossus
Great Helm
Defense (base range): 30 to 35
Base Durability: 40
Required Strength: 63
  • Lightning Resist 22%
  • +57 to Life
Stone Harp
Stone Harp
Razor Bow
One-Hand Damage (base): 8 to 22
Calculated One-Hand Damage: 12 to 34 (+56% ED)
Two-Hand Damage (base): 8 to 22
Calculated Two-Hand Damage: 12 to 34 (+56% ED)
Missile Damage (base): 8 to 21
Required Strength: 25
Required Dexterity: 62
  • +8 to Dexterity
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +81 to Attack Rating
  • +56% to Damage
  • +1 to Light Radius
Arrows
Arrows
Stack Size: 100 to 250
Worn gear
10 placed / 10 equipped items

Inventory

23 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Horadric Cube
Horadric Cube
Key
Key
Stack Size: 1 to 6
Full Rejuvenation Potion
Full Rejuvenation Potion
Key
Key
Stack Size: 1 to 6
Full Rejuvenation Potion
Full Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Death's Hand
Death's Hand
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • Poison Resist 50%
  • Poison Length Reduced by 75%
Flawed Sapphire
Flawed Sapphire
Rejuvenation Potion
Rejuvenation Potion
Super Mana Potion
Super Mana Potion
Rejuvenation Potion
Rejuvenation Potion
Healing Potion
Healing Potion
Flawed Topaz
Flawed Topaz
Arrows
Arrows
Stack Size: 100 to 250
Flawed Skull
Flawed Skull
Flawed Topaz
Flawed Topaz
Unidentified Tower Shield
Unidentified
Tower Shield
Unidentified
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Inventory
10 × 4 cells
23 placed / 23 items

Stash

9 shown

Container view. Hover, focus, or click an icon to view item details.

Sigon's Guard
Sigon's Guard
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
  • +1 To All Skills
  • +20% Increased Blocking
Culwen's Point
Culwen's Point
War Sword
Damage (base): 8 to 20
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
  • +1 To All Skills
  • Poison Length Reduced by 50%
  • Faster Hit Recovery
  • Faster Block Rate
  • +60 to Attack Rating
Burgundy Ring of Might
Burgundy Ring of Might
Ring
  • Fire Resist 14%
  • +4 to Strength
Havoc Master
Havoc Master
Ring
  • +10 to Strength
  • Cold Resist 6%
  • +3 to Light Radius
  • +6 to Mana
  • +1 to Light Radius
Flawed Ruby
Flawed Ruby
Lenymo
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
  • +15 to Mana
  • Regenerate Mana 30%
  • +5 to each Resistance
  • +1 to Light Radius
Fletcher's Amulet
Fletcher's Amulet
Amulet
  • +1 to Amazon Skill Levels
Soul Stinger
Soul Stinger
Long Battle Bow
One-Hand Damage (base): 3 to 18
Calculated One-Hand Damage: 4 to 31 (+62% ED, +2 Max)
Two-Hand Damage (base): 3 to 18
Calculated Two-Hand Damage: 4 to 31 (+62% ED, +2 Max)
Missile Damage (base): 3 to 18
Required Strength: 40
Required Dexterity: 50
  • +80 to Attack Rating
  • +6 to Dexterity
  • +1 Cold Damage Min
  • +1 Cold Damage Max
  • Cold Duration: 125 seconds
  • +2 to Maximum Damage
  • +83 to Attack Rating
  • +62% to Damage
Tangerine Amulet of Perfection
Tangerine Amulet of Perfection
Amulet
  • Lightning Resist 13%
  • +19 to Dexterity
Stash
6 × 4 cells
9 placed / 9 items

Cube

5 shown

Container view. Hover, focus, or click an icon to view item details.

Khalim's Eye
Khalim's Eye
Emerald
Emerald
Rune Band
Rune Band
Ring
  • Magic Damage Reduced by 2
  • +18 to Attack Rating
  • Damage Reduced by 2
  • 13% Better Chance of Getting Magic Item
  • +2 to Light Radius
Death Fang
Death Fang
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 24 to 93 (+48% ED, +4 Min)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 24 to 93 (+48% ED, +4 Min)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +4 to Minimum Damage
  • +69 to Attack Rating
  • +68 to Attack Rating
  • +48% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Khalim's Brain
Khalim's Brain
Cube
3 × 4 cells
5 placed / 5 items